﻿//$reference parts/TEFCampaign/DynamicMission.dll
using maddox.game;
using maddox.game.world;

public class Mission : TEF.dynCampaign.DynamicMission
{
    public override void OnBattleInit()
    {
        base.OnBattleInit();
        setCampaignFolder("east");
    }
}
